I’m having this problem, when player touches the yellow parts, start climbing, script makes him to “anchor” at it’s current position only with the part’s Y coordinate and part’s lookat cframe, how can i make the player to get more sticked to the part?
-- Set BodyAlignOrientation to face the ClimbPart's LookVector
BodyAlignOrientation.CFrame = CFrame.new(DefaultPositionVector, ClimbPart.CFrame.LookVector)
BodyAlignOrientation.Enabled = true
-- Align BodyAlignPosition with ClimbPart's Y position
local HRP_Pos = PlayerHumanoidRootPart.Position
BodyAlignPosition.Position = Vector3.new(HRP_Pos.X, ClimbPart.Position.Y - 1, HRP_Pos.Z)
BodyAlignPosition.Enabled = true
I already see the problem, don’t know how to make it to attach more to the part, because if i place hrp on the part’s position, player will go to the center of the part and i don’t know about any function to solve this