Stone hatchet I made in Blender

Thank you for all the amazing feedback, I will work on getting something to make it look like the stone is secured onto the handle. The idea was that it was supposed to look like the hatchet head was stuck through the stick through a hole, it was supposed to look pretty primitive due to it being a survival game and starting out with nothing.

Although your estimates on the creation of the hatchet itself was a little off. I threw a reference image in and used two planes, I shaped them in Edit mode in the 2D view where you click the little axis thing, then just edited the four vertices you start with and got them in the “rough” general shape of the thing I was tracing. I then just used loop cuts to get it more towards the actual shape. To make everything thicker I used loop cuts and sequentially selected vertices to pull it out to make it more 3D. I didn’t insert any shapes it was made entirely from planes. I also used a mirror modifier to save time on the other side.

I don’t really know how to texture in blender and was just gonna use the native ROBLOX textures on the parts. However if you know any good tutorials for texturing I would love to see them.

Here are some pictures so you can see it all!

Here is the hatchet without the mirror modifiers, you can see it’s inset which would be because it’s made of panes which are pulled outwards to make it more 3D!

no_mirror

Here are some pictures of all the vertices:

vertices_head

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