As a Roblox developer, the auto-correct feature used on the SliceCenter property of GUI image objects is annoying and inaccurate.
If the value of certain parts of the property is 0, whatever gets individually inputted into the property gets moved to where the code thinks it should be.
Often I am just experimenting with SliceCenter, but it becomes impossible to input a value at, say, <new value>,0,0,0
. It will just be autocorrected to 0,0,<new value>,0
.
I understand this behaviour is meant to somehow make this easier for people, but I really don’t see why. I expect my values to be where I put them. I don’t care if I’m wrong, because it’s even more confusing when they aren’t where I put them.
If for whatever reason it’s still important, at least make a toggle to disable it.