As a Roblox developer, it’s currently too hard to use Roblox Studio with my preferred driver settings because every Studio update changes the location of the RobloxStudioLauncherBeta.exe file.
This means going into NVIDIA control panel every update, finding the new location, and making my changes only for a new update to come and revert all that work. It would be one thing to have slightly worse performance here and there, but I also have to change windows DPI scaling otherwise my Studio is unreadable after waking my computer up from sleep, and I’m forced to restart.
If this issue is addressed, it would greatly improve my development experience greatly because I would be able to spend more time developing in studio, and less time updating my settings, only to find out I missed a setting and now I have to restart studio to fix the issue.
My proposed solution would be to simply change the folder names from Version-{version_number} to RobloxStudio and RobloxPlayer
This has also been a massive thorn in my side! My firewall keeps on detecting Roblox and Roblox Studio as new programs every time they update, which results in them being blocked until I allow them.
Roblox & Roblox Studio are the only programs I have ever encountered that behave this way, and its quite disruptive!
Vouch. I have an extra button on my mouse that I set to the F13 key exclusively for Studio. (the same key is used for a plugin shortcut) I need to go into Logitech GHub every Studio update to add the new .exe file to the profile path. It doesn’t take a long time to do this, but it’s still extremely annoying.
This has been a problem for me too, I have to go back into Windows graphics settings to override the GPU that Roblox uses after the client updates each week, which is inconvenient and takes away development time.
I know multiple people who use powershell scripts that figure out where the studio exe is just so they can run automations, like making a simple start menu shortcut. It’s super hacky and making this change would fix everything, full support in standardizing where studio’s installed.
It’s surprising how everything else already follows such a standard practice but both Roblox Player AND Roblox Studio don’t.
Some Laptop users currently have to re-toggle the Windows Graphics settings options every update or else it knocks their FPS down to the nearest safe multiple (40 fps) that integrated GPUs flock too. This makes any kind of adjustment to the .exe of Studio a pain because it’ll just be removed next update.
Every single time Roblox updates I have to manually open the volume mixer to lower the volume of both the player and studio because Roblox is incredibly loud. It’d be nice if this could be changed somehow, though I don’t know how easy this would be, since Roblox has handled its installation with version-xxx folders since 2008.
If you want to create a shortcut to studio that won’t break every week (e.g. for use in the start menu), you can create a new shortcut with this as the target: C:\Windows\explorer.exe "C:\Users\USERNAME\Desktop\Roblox Studio.lnk"