how do I stop a player while they’re walking without setting the walkspeed to 0 or without anchoring the player?
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Would disabling the player controls work? You can also re-enable them if you want whenever.
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nope, i’ve already tried that. if I disable the player controls while the player is walking, the player just continues to walk by itself.
Idk if reditect meant the same thing but try:
local PlayerModule = require(game.Players.LocalPlayer.PlayerScripts:WaitForChild("PlayerModule"))
local Controls = PlayerModule:GetControls()
Controls:Disable()
in local script inside starterchar scripts and bind it to whenever the player walks
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