Stop players from joining through the game place

Hello! So basically I’m trying to figure out a way to stop my playerbase to join the game through specific places and instead join through the main Experience. I currently have a Universe game but people are able to join the other specific places if they get a hold of the gameID.
I’m simply just looking for a way to force my players to join through the lobby experience instead of cheesing their way through specific places.

Thank you

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That’s not what he meant

But to answer the question, have some sort of script where it teleports them back to the lobby if they don’t have some “hasJoinedGame” datastore or something, I think that should work pretty well.

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Yeah that’s mainly it. I was thinking of making the player teleport with some data because the teleport service can teleport data across servers. I’ll try that and then give a better answer

Make all the places except the start place private. As long as you teleport within the same game, it will work.

Didn’t seem to work, unless I did it wrong

You could log all the users that have already joined that server, then kick them if they have already entered that servers logging database.

It definitely works, I’ve done it before numerous times. Did you test it on an alt account, to make sure other players can’t click the join button on individual places?

Ok so yeah, if I make a certain place from my experience private, all of the places get privated alongside the main experience’s place. Could you guide me further on how to private a specific place? Sorry for the late response was afk for a while