Stopping Text From Scaling with Distance (No Text Scaled)

I am currently trying to create a dialogue system with a bubble appearing to the right of them using BillboardGui. Most of it works, but the only problem is that the text is scaling upon moving away.

I DO NOT want to use Text Scaled, as the dialogue system I’m coding makes the words appear one character at a time, and Text Scaled kinda screws with that.

This is what it currently looks like.

To sum it up, I just want to stop the text from scaling with distance without using Text Scaled, keeping the Text’s regular size the entire time.

Anyone know a fix?

Thanks in advance.

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Have you tried UITextSizeConstraint | Documentation - Roblox Creator Hub

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I just tried working with it for the past 10 minutes, but it does this.

Text Scale stuff (youtube.com)

There’s probably something I’m missing here.

Video unavaliable it is private.

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I found two properties of billboard gui that may help you;
The first is setting the offset of the billboard instead of the scale. This stops it from scaling ultimately.
Second is smth called “DistanceLowerLimit

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Sorry, that’s been fixed now. I meant to set it to unlisted.

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I tried both of those, offset just makes the entire thing scale, and DistanceLowerLimit doesn’t fix it either. Ultimately, I believe the solution is some property of the text itself. Thank you though.