is there any way to store a table inside the player?
Could you clarify, what do you mean by storing a table inside the player?
You can store a folder inside a player, it acts pretty much the same way. If you want to further categorize the data, then you can add multiple folders. And if you can clarify more, that would be great.
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If you are talking about how to use a table that is in a script then you can use a dictionary table to accomplish this
PlayerData = {
[game.Players.firsttobebear] = {DataHere}
}
To add a player to this table you can just do
PlayerData[PlayerInstance] = {DataHere}