I’m trying to clean up my dialogue tree structure, and I feel the current setup I have is somewhat clunky and unorganised. This is a brief example of one of my characters dialogue. It’s ordered numerically, so dialogue goes down in order. Questions have 2 choices, each with an index of where they’d take you if you chose those. I also run functions like so, so if a choose is chosen that requires a function to be run then I can put stuff in it like so.
["Fisher"] = {
Color = Color3.fromRGB(32, 128, 254),
GetArg = function()
return {FishSale}
end,
Messages = {
[1] = {Msg = "Hello!<AnimateYield=0.25> What can I help you with?", Type = "Question", Choices = {{Text = "I want to sell my fish! 🐟", NextQuery = 2}, {Text = "I want to buy a new rod! 🎣", NextQuery = 5}}},
-- Sell fish
[2] = function()
FishSale = SellFish:InvokeServer()
return 3
end,
[3] = {Msg = "You have sold all your fish for.<AnimateYield=0.25>.<AnimateYield=0.25>.<AnimateYield=0.25> <Color=75,211,60><Font=GothamBlack><Img=2283894564> %s", Type = "Normal"},
[4] = {Msg = "Pleasure doing business with you! 😊", Type = "End"},
-- Buy rods
[5] = function() -- Buy rods
print("Buy")
return 6
end,
[6] = {Msg = "More fishing rods will be available in Beta!", Type = "End"}
}
}
I just wanna get thoughts and opinions on how I could clean this up??