I recently made this GFX for a client and I’m relatively happy with how it came out. But if you notice on the zombies right leg there’s strange shading i guess? I really have no idea what it is
I’ve tried fixing it by disabling contact shadows and adding more lights nearby but nothing worked. My only guess is that it has slight transparency because it somewhat resembles the shapes made by the trees in the background. If it’s worth mentioning, the material for the leg is just a Principled BSDF and I use cycles. This is such an infuriating issue because I can’t do anything about it. If anyone has anything that could help I would appreciate it