Strange behavior with GUI Frames, Size/Offset not updating properly?

Reproduction Steps
The easiest way to reproduce this is to look at this place file:
frames bug Roblox.rbxl (24.3 KB)

It should look like this when you first open it:

Select game.StarterGui.ScreenGui and Ctrl+X
Then, select game.StarterGui and Ctrl+Shift+V

It will look like this:

Expected Behavior
I expect frames to be displayed consistently with the given properties

Actual Behavior
GUI Frame properties display inconsistently

This might have to do with some of the frames being rotated.
Also, this might have something to do with adding a “UIAspectRatioConstraint.” I added a UiAspectRatioConstraint, then immediately deleted it, but some sort of effect might have lingered?

Issue Area: Engine
Issue Type: Display
Impact: Low
Frequency: Sometimes

3 Likes

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.

2 Likes

@ToldFable is this issue still occurring?

This seems to be resolved :+1:
thanks

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