I’ve tried to create a sword walk animation but however, when I change the Animate script’s walk animation to my custom one it seems to bug out:
External MediaThis is how it’s supposed to look:
External MediaAt first I thought something was wrong with the rig or the animation, but after intensive testing I found out that the animation works completely fine if I used LoadAnimation instead of changing the WalkAnimationId:
External MediaHowever, this method is extremely buggy and inconvenient. If anyone could help me fix this problem I’d be extremely grateful. Thanks.