this is a really annoying problem of displaying any images through transparent objects, either they are not visible or they are visible as in this example, I want the images to be displayed normally
Yeah, this is unfortunately a long-standing issue with decals, ParticleEmitters and transparent parts (and probably a lot more I didn’t mention); they sometimes don’t Z-index correctly leading to issues like this. Started noticing this personally when I tried to make a character translucent and was met with every accessory in the character basically fighting to be in front. Now I see this sort of issue very frequently with decals and transparent parts and it is getting quite a bit annoying.
Having transparent parts close to each other often leads to sorting issues. Unfortunately, there’s no short-term solution for this.
We recommend avoiding stacking transparent objects in this way. As an alternative, you could create a non-transparent texture for the inner part that combines all the labels into a single element.