I have recently achieved a really smooth version of ragdoll (solution to which can be found in my previous posts), however i have noticed, that when i manually disable motors from server, the limbs act as usual (ragdolled), but after any player’s character touches the rig, ragdoll effect disappears on this client. No matter what would i do, the motors were disabled but limbs did not have the ragdoll effect.
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The ragdoll effect does not disappear on the server.
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I have tried setting the humanoidRootPart’s massless property to true, but nothig changed.
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When i set character’s humanoidRootPart network owner to nil (which i do throught the while loop with delay of 1), nothing happens. Prints say the ownership is nil.