Strange thing with humanoidStates

Hey,

I made a ragdoll and it works great, problem is, when the humanoid being targetted is low hp, the state will not change.

How would i resolve this?

try creating a script that detects when the humanoids health is becoming low

and do what? how would i change the humanoid state?!?!

whats this for and why would u need to change the humanoid state

This is for a combat system. the state change is for ragdolls. the state i am trying to reach is enum.HumanoidStateType.Physics