At a shallow camera angle, it doesn’t select right…
Here’s the game:
SelectionWhileDragExample.rbxl (52.6 KB)
Thanks!
Here’s the game:
SelectionWhileDragExample.rbxl (52.6 KB)
Thanks!
Have you tried using WorldToScreenPoint
instead?
This works, but it doesn’t with “IgnoreGuiInset”… Any way to fix that? Thanks!
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