Over the past week or so, streaming behavior seems to have changed. The stream out behavior is far more aggressive, and many assets never load in until you’re within the min streaming radius, and those same assets promptly stream out once you move out of the streaming radius.
Here’s the game we’re seeing the issue in Quarantine: Aftermath [Free Weekend] - Roblox
System specs:
Nvidia RTX 3070
Ryzen 7 3700x
64GB DDR4 3200MHz
Windows 11
Expected behavior
Here’s a video showing the behavior that I’m seeing. This was not happening about a week and a half ago and now it is, without any changes to streaming settings in our game.
I would expect the stream out of these models to occur closer to 3000 studs instead of at the minimum radius, it’s interesting that only a handful of models seem to be streaming in and out while other models that are much further away are kept. If you look behind the building, the trees in the background are not being streamed out which seems very inconsistent. This seems to be tied to a recent update to streaming, we can’t trace it back to any updates we’ve made recently.