Streaming enabled causes models to freak out

Hi. Running into issues with StreamingEnabled where my platform screens in my game would become low LoD for like a split second.

Video: Watch 2024-09-22 10-13-49 | Streamable

Notice how sometimes when the screens flash the “TRAIN MAKING IT’S LAST STOP” text or when it transitions from that to “K BERKELEY to EMBARCADERO” text, the model becomes sort of low LoD for a while, like how blocks look when you’re far away them with StreamingEnabled.

It happens at: 0:09, 0:11, 0:21, and 0:38, but the screens flash much more than that, so this issue isn’t happening every time.

Does anybody know why this is happening? I thought it was the flashing animation, but I removed them and it still persisted. This does not happen with StreamingEnabled turned off.

Have you tried altering the ModelStreamingMode under the model’s properties?
image

I’d recommend you play around with the different modes and see which one fixes the issue.
If you change the mode to persistent for all of the screens then they will never stream out, see the link below for more information.

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Thank you! For anyone else having this issue, I found out it was due to rapid changes in the Model’s Descendants. Every time the screen flashed, I ran :ClearAllChildren and clone the exact same thing in. I made the descendants persistent and played with their “Enabled” property when I need that specific view to load on my screens, and the problem is gone!

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