Streaming Enabled disconnects players at random

I’m trying to use streaming enabled. It works quite often, but sometimes it fails and disconnects a player. This error, which only affects one player at a time, looks like this:

This error message fires off multiple times. It doesn’t always happen on join, or on join from a teleport. Rather, it can happen at any moment in the game.

I can’t reproduce it right now. If anyone else knows anything about it, that’d be great.

Preferably this would be fixed so I could start using Streaming in my game.

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I believe this message is there regardless of why the disconnect happened - that is, it does not hint at the cause.

Is there anything in the server log?

When other players disconnect, the exact same message gets put into the server log.

I have only seen this message when a player disconnects, and I have only seen this message (and disconnects) with StreamingEnabled.

I’ve started tracking down this issue further. It appears that yes, this does fire regardless, but only with streaming enabled.

Streaming:

No streaming:

I’m looking into this issue more.

StreamingEnabled doesn’t replicate

Server:

Client:

It looks like StreamingEnabled isn’t replicating over to the client.
I suspect it’s a FilteringEnabled thing.

I’m going to do more testing after manually setting StreamingEnabled on the client.