I have made a terrain generator and I decided to enable ‘StreamingEnabled’ because it gets really laggy. I set StreamingMinRadius to 10 and StreamingTargetRadius to 10, and it does not have any effect:
I’m pretty sure this behavior is an intended feature. I have been going through the same confusions recently, and reading through the devhub page for streaming did help to shed some light on the situation. I also came across an extremely enlightening, open-sourced place utilizing streaming services to produce essentially infinite terrain.
And as an extra note, I don’t think this topic really fits into the “building support” category and should instead be somewhere else like scripting support or code review.