I have made a terrain generator and I decided to enable ‘StreamingEnabled’ because it gets really laggy. I set StreamingMinRadius to 10 and StreamingTargetRadius to 10, and it does not have any effect:
As you can see none of the parts streamed out of my client.
But when I spawn high in the air streaming enabled seems to work:
How can I fix that? Is this normal? Or a bug?
If this belongs in a different category then flag this, and let me know that it does belong somewhere else.