I haven’t been really considering doing anything with streaming enabled, but i heard from somewhere that it’s good for optimisation, and i’d like to ask, is it good to have it enabled for example in a game that has a heavy amount of meshes? Or does it make zero or almost no difference whether it’s enabled or not?
read this if you haven’t already bc it explains it in better depth Instance Streaming | Documentation - Roblox Creator Hub
but TLDR it changes the way in which workspace objects are rendered, so for very detailed and part/mesh heavy games, i would recommend turning it on (it should be on by default with new experiences i believe)
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