Streaming Issue

Ok guys, so I am using roblox’s new feature “Steaming” for optimization. I got a pretty big map with many open spaces and that’s one of them. My problem is I don’t really want to increase max radius and I wan’t this exact place on the map to render. How can I achieve that ?
image

This specifically talks about streaming.
Content Streaming | Roblox Creator Documentation

Request Area Streaming is not a way for me, because you can’t request a streaming for certain radius near the point.

Could you use the StreamingMesh LevelOfDetail option in the model that you specifically want to show?
Model | Roblox Creator Documentation
There is also ModelStreamingMode which allows you to set certain models as ‘Persistent’ as they’ll always be rendered.
ModelStreamingMode | Roblox Creator Documentation

LevelOfDetail is not the way for me, and about ModelStreamingMode. Should it be used on server or client

I’m not entirely sure, its been a very long time since I’ve even opened studio, I just know those features exist.

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Found the solution: Parts that are created locally on client are never getting streamed out. Made a manual sync between server and client.

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