If the linear velocity is client sided, it has to be re-enabled once the entity streams back in again.
You probably want to make it server sided though. We can’t really help much without code.
If the linear velocity is client sided, it has to be re-enabled once the entity streams back in again.
You probably want to make it server sided though. We can’t really help much without code.
How would I make it server sided? It’s cloned with a server script, if that’s what you mean.
Place the code in a serverscript.
Uh… yeah. I guess. What now?
Also, I haven’t used a single LocalScript in my game.