For some odd reason in my game, whenever I enable StreamingEnabled, and run far away from 0,0,0, maybe a couple thousand studs, at one point my FPS drops from 200 to 40, and my ping shoots up by around 20-30ms
The whole point of StreamingEnabled from my thought is that it’s lowering quality everywhere except where you’re loaded into, which would be spawn unless you set it elsewhere.
Had about 4 dummies on my main baseplate, each containing about 50-100 KeyframeSequences each containing a couple thousand keyframes. Deleting these fully fixed the lag caused by StreamingEnabled.
Im not sure why keyframe sequences would cause this, do you think I should report is a bug?