In the past couple of days, I enabled StreamingEnabled to reduce lag for players in general as my map is dense and full of detail everywhere you go.
I’ve noticed that I suddenly started having lag spikes as shown in the image below
With StreamingEnabled:
Without StreamingEnabled:
Could this be linked to anything script-related or would it be more of a map related issue if it suddenly needs to render in a couple hundred parts in a second or two that causes the spike? I used to have StreamingEnabled before with the same exact map & this lag spike issue was never happening, so I doubt its map related.