StreamingEnabled Destroys Local Client Model When Teleporting Large Distances (Mobile Devices)

Reproduction Steps

Direct Link: 🎉 LEGEND DOMINUS 🥚 Egg Simulator - Roblox

System Information: iPhone 11 (Latest iOS)


  • Enable StreamingEnabled

(See picture below for repro StreamingEnabled settings)
(Issue occurs regardless of Opportunistic being enabled/disabled)
(Issue occurs regardless of ClientPhysicsPause being enabled/disabled)

  • Teleport a large distance (e.g. 2,000-10,000 studs)

Expected Behavior

The character model should still be visible even after teleporting.

Actual Behavior



The only way to display the local character model again is to reset.

Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2020-12-01 00:12:00 (-05:00)
Date Last Experienced: 2022-05-11 00:05:00 (-04:00)


Thank you for the report! Are you able to create a simple place that reproduces this issue? The simpler the better :slight_smile: