StreamingEnabled issue - enabled or disabled? [problem]

So i am making cutscene for my game, which is pretty big. With steamingenabled = true i can load fast and its all good but i cannot scope parts, even with :WaitForChild() for i get “infinite yield…” error. When i turn it off everything else works fine, but i need to wait long for game to load and its not efficient in pair with my big map. I made loadingscreen which waits for all parts to load but i still have to wait 10 more secs for terrain, and i cannot manage game like that. How to handle this problem? I’d like to be able to scope part in workspace so i can script cutscene, but i cant, and i dont know how to make it work.

:WaitForChild should always work. The method :WaitForChild waits for an instance to be replicated onto the client side. If an infinite yield is occurring, it could just be that you did not script it correctly.

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Let me show you my script:

local x = 6; 
local cam = workspace.CurrentCamera;
local player = game.Players.LocalPlayer;
local focuspart = game:GetService("Workspace"):WaitForChild("focuspart");

cam.CameraType = Enum.CameraType.Scriptable;
cam.Focus = focuspart.CFrame;

task.wait(x);

cam.CameraType = Enum.CameraType.Custom;
cam.CameraSubject = player.Character.Humanoid;

i get “infinite yield” error even tho i think everything here is written good. Also part’s name is correct. It’s put into StarterPlayerScript’s for it contains LocalPlayer, am I not wrong? For some reason i can scope models perfectly through some scripts in workspace when here i cant even scope a part.

HEY i got the problem. It occurs on where player spawns. Map i so enourmous that scripts dont work for some parts are too far away to be loaded(?) what should i do in this case? I mean, everything that is in bigger distance from spawn that what you can see doesnt work with WaitForChild() for it return infinite yield, but when i move spawn near part with which i want to use script, it seems to be working.

Edit: I had to increase StreamingTargetRadius! Thanks for all help.

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