1. Open a place with a large map
2. Enable streaming enabled
3. Enter play solo
Here is a video of me entering Play Solo w/streaming = true
And for comparison, entering Play solo w/streaming = false
Expected Behavior
Play solo to load immediately when pressed
Actual Behavior
Studio freezes on the game window for at least 30 seconds before displaying the game loading screen and starting the test session. In the comparison you can see it took half the time to load the game when streaming was disabled.
Workaround
Disabling streaming enabled completely eliminates this. Not ideal since streaming is supposed to make everything faster.
Issue Area: Studio Issue Type: Performance Impact: Moderate Frequency: Constantly
Well, I want to add another issue to this matter. Each time you click pay with streaming enabled, and big map, the wait becomes even longer, and there will also be a drop in performance every time.
There is also another mobile bug I think may be related to this. There may be a memory leak on mobile. On the first join with streaming enabled, untracked memory spiked to 300 MB, while on PC it is 0 MB. Over 30 min, Pc remains at 0, but mobile can reach over 500.