Strength Simulator Feedback! [CLOSED]

  1. What do you want to achieve? I need feedback on my upcoming game

Hello, today I am asking for feedback on my upcoming game “Strength Simulator (Beta)” I want to know what you all think of it and what I can change, add, or remove to improve the game!

You can offer feedback on many things such as

  • The name of the game
  • Game play
  • Monetization
  • UI
  • Or anything else!

Please note that I am planning to add pets to the game that will be bought with “coins” but thats the only use coins will have so far.

https://www.roblox.com/games/4686551668/Strength-Simulator-Beta

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It is definitely a great start to your game. Simulators, as I have found, are of one the hardest games to make original as they all share a similar goal. I have seen many other games with the same concept as yours(weight lifting simulators…), so I would suggest bringing in unique and new ideas to make your game more interesting and attract players.
Some ideas include:
UI - When looking at simulator games, they usually have some sort of UI that comes up when you get “strength.” Play around with different colors until they match the theme of the game.
Game Play - Obstacles, worlds, pets, etc. I would add in backpacks for storage - this will get you revenue as one may buy extra cash for these items and will increase the gameplay time.
Please do note that what I say is not necessary and these are just tips for increasing players and the aesthetics of the game. Keep up with the great work & love the nature aspect!

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Thanks for your feedback! I am planning to add additional worlds eventually thanks to your feedback! I am also planning to add pets and upgraded weights!

Feedback will remain open for about 24 more hours.

Noticed a few things that might help.

  • The map is looking a bit flat. Consider adding more levels of elevation.
  • The weight tool is not providing the sort of feedback one would expect from a simulator game such as moving guis, sounds, etc.
  • Game would feel more lively with more expressive character animations
  • Music would add more character to the game

Aside from these, I suggest taking a look at the major simulators and taking notes on how those games provide long term value to the player.

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Thank you, I’ll be adding music to the game and a weight lifting animation in a future beta build! But what do you mean by

Anyways, feedback will be open for a few more hours until the game goes paid access again because it’s in beta.

In ancient Greek theatre, the actors wore exaggerated masks to clearly and obviously convey character to the audience. It’s the same concept here. By using exaggerated body movements in the character animations, the player will better connect with the personality of the game.

2 Likes

I don’t like a lot simulators, so only one word, original.

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