"Stretch" resize models?

Is there a way I can resize models in a “stretch” way, rather than uniformly? I’d like to resize it like you would a mesh.

The reason I’d like to do this is so making roads for my game is less of a pain. I thought about making a plugin but I’d rather not…

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This currently isn’t possible with studio’s native building tools but is with this plugin which I highly recommend! It needs some work but can get what you’re after done:

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Thanks so much! I’ll test it.

The downside about that is that unions cannot be resized the same way parts would.

That’s less of a problem with the plugin than it is with Roblox itself.

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