Green is BasePart.Shape Ball/Cylinder (Balls have their own collision box, and cylinders do too now.)
Blue is SpecialMesh.MeshType Sphere (They squish and stretch automatically)
Red is SpecialMesh.MeshType FileMesh (with the ID from Tom's Beans - Roblox, so http://www.roblox.com/asset/?id=103919751)
Item = game.Selection:Get()[1] Item.Mesh.Scale = Vector3.new(Item.Size.X * 1.285, Item.Size.Y, Item.Size.Z * 1.285)
If someone comes across a better CylinderMesh or I find a better one, I’ll edit this post.
I agree we’d like something like the SpecialMesh.MeshType Sphere but for Cylinder that automatically stretches, squishes, and fills in the bounds.
Edit: Here are all the cylinder related meshes that didn’t make the cut. Without tags we have to go through 40 pages on the catalog.