String.match not working

i have a breaking system which detects if player have a tool or not using string.name, but when i use it, it skipped straight to the cloning, heres the script:

wait()
local Stone = script.Parent.Value.Value
a = true
hasTool = false
script.Parent.At.Break.Triggered:Connect(function(plr)
	

	if Stone ~= 0 then
		if a then
			a = false
			Stone = Stone - 1
			
			script.Parent.Parent.Thing.Transparency = script.Parent.Parent.Thing.Transparency + 0.25
			script.Parent.Parent.Thing2.Transparency = script.Parent.Parent.Thing2.Transparency + 0.25
			script.Parent.Parent.Thing3.Transparency = script.Parent.Parent.Thing3.Transparency + 0.25
			script.Parent.Parent.Thing4.Transparency = script.Parent.Parent.Thing4.Transparency + 0.25
			script.Parent.Parent.Thing5.Transparency = script.Parent.Parent.Thing5.Transparency + 0.25
			wait(1)
			a = true
		end
	end

	if Stone == 0 then
		
		for i, v in pairs(plr.Backpack:GetChildren()) do
			if string.match(v.Name, "Table") and v:IsA("Tool") then
				hasTool = true-- new here
				plr.Resources.Table.Value = plr.Resources.Table.Value + 1
				script.Parent.At.Break:Destroy()
				script.Parent.At.Table:Destroy()
				script.Parent.Parent:Destroy()
			end
		end

		-- For player's character
		if plr.Character then
			for i, v in pairs(plr.Character:GetChildren()) do
				if string.match(v.Name, "Table") and v:IsA("Tool") then
					hasTool = true-- new here
					plr.Resources.Table.Value = plr.Resources.Table.Value + 1
					script.Parent.At.Break:Destroy()
					script.Parent.At.Table:Destroy()
					script.Parent.Parent:Destroy()
					-- the player has the Wood tool
				end
			end
		end
	
		
		if hasTool == false then
			wait()
			local clone = game.ReplicatedStorage:WaitForChild("Crafting table"):Clone()
			clone.Parent = plr.Backpack
			plr.Resources.Table.Value = plr.Resources.Table.Value + 1
			script.Parent.At.Break:Destroy()
			script.Parent.At.Table:Destroy()
			script.Parent.Parent:Destroy()
		end
			
	end
end)

Small typo, you’re searching for Table instead of table.

huh that worked but the cloning stopped working, the full name of table is “Crafting table” btw,there is no error in the output