Hello! I’ve been trying to make flashlight system emitting from a part that’s in front of the player’s camera by about 2 studs. During testing in a closed envornment, the light works fine, but it seems like the emission of it has some issues. Images and a Video are provided along with this thread
I have Lighting setting set to Future and the Spotlight has Shadows on. I would prefer to keep both
Realistically, a light from the position of the camera would not show any shadows, since the shadowed parts are occluded anyways. In this case, I’d say disable the shadows for the light.