Struggling with attaching a model with motor6ds

I’m trying to attach a model with motor6ds, but this really annoying thing keeps happening.


The arm teleports to the middle of the torso for some reason. I’ve never been this confused in my life, If anyone can help me out, that would be awesome.

The weld automatically moves it to where the C0/C1 tell it to. Either configure the C0/C1 with moon animation or some other weld editor, or steal the motor6d’s from an existing R6 humanoid.

1 Like

It sometimes happens, but have you tried using custom plugins such as Moon Animation Suite and Rig Editor? When I use them, I rarely get these results.

2 Likes