Struggling With Core Loop

Hi everyone,

I’m testing ads for my game “Milk Dunk!” and I’ve hit a retention wall. My ad creative is working well enough to get people to click and start a session, but they aren’t sticking around long enough to actually explore the game.

The Data:

  • Clicks: 895
  • Initial Game Plays: 365
  • The Issue: Players are getting into the game, but dropping off very quickly after their first few moments of gameplay.

My Questions for the group:

  1. The “First Experience” Gap: For those who have launched games, what are the most common reasons players leave in those first 2–5 minutes?
  2. Onboarding: How do I tell the difference between “the game is too hard/frustrating” and “the game doesn’t match the ad’s promise”?

Any Help Would Be Great I also have a clear tutorial on how to make in Game Currency!

Game

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