Struggling with very large parts

I want to create a very large ocean (made of meshparts and past 2048 studs) however I have looked all over the dev forum for a solution and nothing is working.

Already tried:

  • Making a large cube in blender and importing it to roblox using Import 3D
  • Duplicating the meshparts and moving them (wont work since you can see them overlapping)

You won’t see them overlapping if you position them exactly 2048 studs away from their adjacent parts.

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