so I have a character builder in my game, and I’ve decided that using wrap layers would make it easier to make each clothing option fit to each of the bodies instead of making unique meshes for each. however, I’m struggling to get it to work with just a simple test cube.
as far as I’m aware I’m doing it correctly but apparently I’m not
would be a great help to get some guidance
(left: main mesh, middle: inner cage, right: outer cage)
(sorry if this is the wrong place)