Stud Texture on OBJ Export

Hey! So, as of recent there has been an issue whilst exporting models from Roblox Studio. As theres these unwanted stud textures that seemed almost baked into the model, however this only seems to affect the smooth plastic material. This issue has been brought up here, and is labelled as “fixed” Unwanted Legacy Studs Texture on OBJ Export

Here are the steps:

  1. Select the model and export the model as an OBJ
  2. Open blender and import the model as an OBJ
  3. Click on “Viewport Shading”

When you click on Viewport shading it’ll mostly likely reveal the textures on the model. This has only happened recently and hasnt been an issue until a week or two ago I believe. Deleting the image file in the file explorer removes the texture but makes the smooth plastic parts of model pink.

13th Gen Intel(R) Core™ i7-13700H
No beta features enabled

Here is the difference between not and before I had this issue:

Stud Texture:

Expected behavior

Export the model as is, import it into blender as is as an OBJ and use the PBR solutions addon to give the model its color and its texture/materials from Roblox are also imported without the stud texture.

Hey @CyberMonkey062!

Thanks for the report, we’re actually working on some changes to the OBJ export that should help with this.

In the meantime, you can try out the glTF export (glTF Export Beta Available Now). Let us know if that doesn’t help your issues.

It sorta helps with the issue, but the colors of the parts change after I import them into blender, its not hard to change them but its annoying. Going from just importing the entire model into blender as an OBJ with both nonsmooth plastic materials and the smooth plastic material to having to import the Material parts that aren’t smooth plastic as an OBJ and smooth plastic parts as glTF separately and then change the colors all to make one render of a model is kind of a set back.