Oh great, two weeks after I spent hours working on a ragdoll system and Roblox does it themselves and the update breaks my system. Fun. :D…
Nah, I’m joking, nice update Roblox. It really helps with the Ragdoll problems I used to have…
(nvm, i tested it and some of the problems that i used to have are actually defaults for the update, its buggy. but with future bug fixes it would probably work well :] but for now I’d only recommend it for a simple ragdoll effect and nothing for games that depend on ragdolls like mine.)
Would we be able to use this with IK Controllers as well? (Example: character’s head uses IKControl to LookAt certain cframe, but the animationcontroller limits torque applied, creating a ragdoll effect)
(Tried testing this out, and it kind of gives off an effect)
I’m at a loss here, been trying to see if this new feature works, and for some weird reason it doesn’t.
I have enabled the beta feature, hell even dragged some scripts from the demo they’ve provided but still nothing, not sure if I’m missing anything. I really do enjoy messing with it on the
demo place.
IT was working, apparently, check F9 and noticed it was all running well, I should have checked that first lol. But it’s not acting in the similar fashion as the demo place’s, while ragdoll at high speeds work fine and dandy, something feels off.