Studio Beta for Experience Controls Available Now

For some reason, I don’t believe this was actually 58 pixels high. Resizing the TB buttons I have for my game to 58 turned out to be larger than the new ones. (I know I am supposed to use the TopBarInset value, but the post is at fault)

Edit, it is not, it is actually 48 pixels high. @JuiceBoxYoda

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That would be fire if we could add additional in-built menus in that top-right thingy, although I believe it could also become a safety concern (people thinking a user-generated system embedded in their roblox client, was actually made by roblox, could lead to scams)

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it would be better if we could make custom menus, yes you are right.

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image

also to this, the button size is not the Y value in TopBarInset, seems to be a few pixels off. Have to browse CoreGUI.

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not my fault roblox textures are so blurry and low quality i mean look at the logo it blurry for me.

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They are the 3x variation of the logo in the textures folder, no post-processing. I believe.

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I think the button size is 44, with 4 pixels padding from the top (or 2? I forgor :skull:)

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i think so‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎

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The fact the chat button is there is a nightmare, please revert to how it was before :pray:

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Although it will take time to adjust, I really support this update. The pixels changing is quite a pain, but I can easily adapt the current GUIs to fit.

With this being said, are there any plans to allow us to add buttons onto the dropdown on the right?

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em the reason why is roblox mods put players to each group so you’ll each have features

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58 seems a lot btw, you lose some information with that blank space ngl, it’s enough to disturb me

EDIT: When printing GuiService.TopbarInset.Height, it outputs “48”, not 58… I believe there’s an issue somewhere.

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they even put the icon corner 8,0

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Looks great, I’m excited to have more UI space back!

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Chat icon isn’t disabled when disabling it using SetCoreGuiEnabled

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Great. You ruined most of the games I created and dev for :+1:

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Correct, 44. With icon resized to 24 equally in width and height. Transparency is also lowered.
image

It’s now in a new location, suppose rendered using React
image

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Yay, finally you can attach screenshots as proof. By the way, the new UI looks wonderful.

Who you are working on the feature, will there be a function to customize the menus easier? And maybe a report api, so that the game can automatically (with a limit and a limit that is calculated from the user etc…) report players to roblox? And while we’re at it, will there be a function to make it easier to ban and that banned users can’t even join the experience anymore?

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Now that we’re talking Roblox’s official UI, will there ever be plans to make a refreshed inventory design that blends in with the rest?

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