Studio Camera scroll controls not working?

After making a camera animation on Moon Animator, It doesn’t let me change the cameraspeed on scroll anymore.

I checked the settings and it’s still enabled and on rmb+scroll. I tried deleting moon animator and the camera animation but that didn’t fix it either.

I’ve also tried on other projects and it still works there.

Now that I’m used to the tool its hard to work without it, is there any way to get it back?

I might be out on a limb here but…

I think theses a new beta feature that slightly affects scrolling. I dunno if beta features can be enabled per game instance (don’t think so) but see if that’s the issue. maybe?

sadly disabling beta features does not fix it. I’ve seen a guy have the same issue about 1 year ago but noone answered his forum post

you said it works on other projects? is there any way to do what you need to in another file then import it back to your main one?

Yo, that just happened to me yesterday, I searched a lot and now I know what happened. The thing is that Moon Animator has to use your scroll wheel to navigate inside the GUI, so it deactivates the scroll wheel by setting your studio camera type (the camera instance inside the workspace while you are in the studio) to “Custom” instead of “Fixed” that is the original type that allows you to use scroll

To solve that, just go in the explorer: Workspace > Camera and change the CameraType property to “Fixed”

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