Studio Colorblindness Simulation

As a developer with normal vision, it is difficult to create experiences that are accessible to users with different forms of colorblindness. There are some tools available to simulate colorblindess, but they require either manually inputting images, which can be cumbersome, or they apply a full screen filter over all applications, which isn’t ideal if you want to still use the rest of studio’s UI or other applications in full color.

In a similar way to how the emulation tools enable developers to create for different platforms, if Roblox implemented an additional studio tool for simulating colorblindness then we would also be enabled to create experiences that are accessible to people with visual handicaps.

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