Reproduction Steps:
Select any Frame in the Settings Frame provided in the repro file and expect Studio to crash, better said not to respond.
An example:
Expected Behavior:
The studio should not crash and eventually make the UI Enabled. Actual Behavior:
Studio crashes upon selecting a frame. Issue Area: Studio Issue Type: Other Impact: Very High Frequency: Constantly Date First Experienced: 14.10.2021 Date Last Experienced:
Interesting, I never inserted an UITableLayout in there. Anyway, why would it crash on a single selection? There aren’t that many assets in the game to make it unplayable.