Studio crashes when this happens

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I try to import terrain from one game into another(works), but when I try to save in the game I added the terrain it seems to crash. Why is this?

It’s possible that your computer cannot handle that amount of terrain or it’s a simple problem with the internet connection your Wi-Fi has, I recommend checking the connection to make sure.

But it can handle it, in the game that I was importing it from wasn’t lagging at all, but when I exported it and imported into a new game the new game always crashed.

Possibly a problem with studio, or simply internet errors like what I mentioned.

Any way to fix these possibly internet errors? I don’t think it’s internet but it’s still possible.

Simply check the connection, although it might also be something blocking your studio app to access the terrain file, or simply the file is corrupted.