The issue occurs always, as shown in a video file below. This is related to UISizeConstraint because the issue was gone after I deleted it. However I’d like to report this as this bug can be intentionally used to crash client game or creator studio.
The bug happens when TextLabel text is changed to a long enough text which would require it to be wrapped into two text lines.
Thanks @Iliuminatis for providing the repro file. I am also able to reproduce this on Mac as well (in studio). Will take a look soon to get this resolved!