Studio will not detect any more than a single finger input even though my laptop has a touchscreen. This happens even if I am emulating a mobile device. I can see that my laptop is detecting both fingers because it has a little trail appear behind them when dragging. I had one of my friends try with his touchscreen laptop and he was also unable to get studio to detect more than one finger.
TouchPinch and TouchRotate events are not triggered when using two fingers. I tried manually tracking two fingers with TouchStarted and TouchChanged events but even those will not detect more than a single finger.
To test multi-finger gestures I have to publish my game and then use the roblox app on my phone to play in a live server which is extremely inefficient and makes troubleshooting way harder than it needs to be.
System Information
Windows Surface Laptop 5
Beta Features
None
Expected behavior
The camera viewport should be able to detect any number of fingers I am using to interact with my touchscreen just as it would if I were using a tablet or phone