I was undoing and redoing some smooth terrain changes, and I got this error message: “ChangeHistoryService is currently playing”. It’s not clear, and I’m not sure what the error message means.
For more details, I wasn’t doing any operations that would take a long time (e.g. terrain generation). I’m not able to reproduce it; but if anyone has please let me know!
This usually happens when you’re undo-ing too fast, whether you spam it or keep the buttons pressed. This applies when there is stuff to undo that would freeze Studio to ~ 0.3 seconds.