After starting a playtest inside this mode, my studio will have about a 1/4 chance of crashing, or have an even larger crash-rate. I use Windows OS.
These are my system specs:
The bug is not place-specific as this can happen anywhere.
I don’t recall the exact date for when this issue started happening, but the folder containing all dump files has had multiple modified files a day starting since the 27th of July.
Happening with me as well. Will give my machine’s specs later.
It can happen with these actions:
Entering (or leaving) a playtest.
Switching between server and client view during playtest.
Switching active windows (only in some cases, mostly lua plugins)
Interacting with plugins.
It seems to happen completely random and with no chance, sometimes it’s constant, sometimes it takes a while.
When the crash occurs, roblox studio freezes and becomes unresponsive, cpu usage drops to 0.1%, and the only way to close studio is to force-close it using task manager or another task managing program.
It seems to happen only in certain machines. My old machine doesn’t have any issues, but my newer one has.
This has been happening to me for years now, I don’t think it has anything to do with any recent changes. About 1/50 times that I click the “Play” test button my studio instantly closes and my work is gone. This has led to me having to “Save to Roblox” every time before I test play just in case studio terminates itself out of nowhere.
I am running on MacOS so this is not Windows specific either.
Once I saw your question I opened studio via my desktop and it crashed, I tried to open again and it crashed again, my third attempt to open studio was successful and I managed to start a test to answer your question.
I’ve consecutively playtested little above 20 times on an empty baseplate and - it hasn’t crashed any of those times.
Afterwards I went through various places of mine containing consecutively larger amounts of instances.
The first in my series of crashes after playtesting occurred at place id: 3426681095 . I’ve provided a place id instead of a game link as to not cause any ambiguity (due to the game being linked to several places)
I ultimately went back to create a new place that’s also a completely empty baseplate, no code or any other assets involved. It crashed upon playtesting for the first time.
After that crash I tried testing another empty baseplate again and it crashed after playtesting it 3 times.
From the looks of my tests, it doesn’t seem that scale has any role in crash-rates. A place link to the last empty baseplate can’t be provided as I created the place without publishing it to the website.
I tested an empty baseplate once more after that and managed to get a crash after my 2nd playtest:
Hmm, it’s interesting that even just opening Studio or playtesting once on an empty baseplate is causing a crash. We aren’t receiving reports of crashes this frequently so my hunch is this is something specific with your Studio app or your machine…
Have you tried uninstalling / reinstalling Studio? Have you noticed other crashes or performance issues with any other applications on your machine? Otherwise I will pass along the DMP with your system specs and let you know if we find anything.
I’m also experiencing these crashes (with “An unexpected error occured and Roblox needs to quit” popup 100% of the time) ever since I bought a new laptop a few months after this thread went inactive.
It gets to a point where it can crash every time I try to playtest consecutively. I’ve also experienced crashes on Studio without going into playtesting as well as on the client. I tried multiple solutions to fix it, reached out to Roblox Support about it with no luck, and even wrote a thread on it.
Here are my specs:
11th Gen Intel(R) Core™ i5-1135G7 @ 2.40GHz 2.42 GHz
12.0 GB (11.7 GB usable)
64-bit operating system, x64-based processor
I never remembered a time where Studio crashed so many times on my older device.
It was randomly freezing at first after recent update and seems to be in connection with direct3D11 render. But then it stopped now it just freezes 100% when I try interacting with a pickup item for my inventory system. It only freezes in studio but in game it works. I created an empty project and as I was placing parts I got a message that it needed it close. Roblox studio has completely become unusable all in just one update for me. I was working on my game for 4 months and now I have to find something else to do with my time as I cannot dev like this and im only getting pre made response from Roblox looks like my dev journey is over because im just a small person
It’s not my project it’s just Studio in general. It will crash or just get hung up forever. Sometimes it shows this message sometimes it just hangs.