Studio - In game lighting difference

So i have this frustrating problem with lighting, when i test play this certain game in studio lighting is very good but when i published the game, and played from web, lighting was a mess

specifically, shadows arent in affect when in game
INGAME :

STUDIO :

1 problem i’m thinking of is that the technology type i’ve used, which is “future”

Future

Screenshot_3

i’m thinking this feature isn’t available on the in game yet.

if any of you know how to fix this tell me thankyou!

2 Likes

You’d be correct in assuming that Future is only available to Roblox Studio.

Playtesting, whether in Studio or not, will result in non-future lighting. It’s currently beta.

There’s currently no fix, but you could either switch the lighting over to Shadowmap and alter your local lights/light properties or just wait for Future to be officially released.

6 Likes

thankyou, yea future not being available was the first thing i thought of, i’ll just have to wait for it lol

2 Likes

Yeah, Future is apart of Future is Bright v3 which i’m pretty sure is going to be implemented in-game somewhere around August, but who knows :sunglasses:

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Hey this problem more peoples got it , this way help you make light like in studio , go in game go to menu , go to setting and make full graphic quality so the light is will like in studio.
Here , in studio :


Then go in game and go to setting and make graphic quality full :

So the light look like in studio :

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Sadly tho, not everyone has powerful computers or play on phone, and in most cases, if the game is too big or is not optimized, players will not play the game since it will be too laggy