It seems like it’s not just the camera that refuses to move. Certain actions with the mouse just don’t register. Hovering over certain ui elements don’t highlight when they should, selection boxes don’t appear when they should, etc.
Can confirm this has been happening since last nights studio update. Stupid that bugs like this even slip through in the first place. Reinstalling studio doesn’t help either.
Turns out the InputChanged for MouseMovement quit working on studio like referenced on the post, try it for yourselves fellow devs
game.UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
print("M1 Changed")
end
end)
I was about to post my own bug report but saw this one pop-up before posting mine.
I am unable to use my Studio camera anymore. I’ve had this reported from 3 other members of my team before it happened to me.
Panning with the right mouse button down doesn’t work anymore. The mouse locks and jitters for a frame in the direction you’re going, but the camera is locked.
Dolly (or zoom) with the mouse wheel doesn’t work anymore. Just nothing happens.
Tracking (translate left-right-up-down) with middle mouse button is also very broken. It does a sudden shift to another position for a frame, but you don’t control it at all.
I can move with WASD or arrows and use Shift to slow my speed.
I tried:
Uninstalling and reinstalling Roblox Studio.
Enabling and disabling the new camera beta
Removing all my plugins.
Deleting the camera instance.
Changing the camera instance’s CameraType
Nothing works. Camera still broken and behaving the same.
This is particularly hard to demonstrate but here’s a video: